
Hello! I have variables that I would like to suggest
{choice_counts} = number of occurrences
{lockedchoose_counts} = number of occurrences
For example:
{embed} {cooldown:3600} {choose1: You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana Banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a banana! | You picked a bunch of bananas! | You picked a bunch of bananas! | You picked a bunch of bananas! | You picked a bunch of bananas! | You picked a bunch of bananas Bananas! | You picked a bunch of bananas! | You picked a bunch of bananas! | You picked a bunch of bananas! | You picked a bunch of bananas! | You picked a bunch of bananas! | You picked a bunch of bananas! | You picked a bunch of bananas! |} {lockedchoose1: 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 80 | 80 | 80 | 80 | 80 | 80 | | 80 | 80 | 80 | 80 } {modifybal:[lockedchoice1]}
{embed} {cooldown:3600} {choose1: You picked a banana! | You picked a bunch of bananas! |} {choice1_counts: 36 | 12 } {lockedchoose1: 20 | 80 } {lockedchoose1_counts: 36 | 12 } {modifybal :[lockedchoice1]}
This variable means that you don’t need to enter so much information. I set the probability of picking fruits, because my settings can pick many kinds of fruits. I only list a part. If you use the variables I suggested, you should be able to write:
/autoresponder add trigger: .pickfruit
reply: {embed} {cooldown:1800}
{choose1: You have chosen {choice1}! | You have chosen {choice1}! | You have chosen {choice1}! | You have chosen {choice1}! | You have chosen {choice1}! | You have picked {choice1}! | You have picked {choice1}! | You have picked {choice1}! | You have picked {choice1}! | You have picked {choice1}! | You have picked {choice1}! You picked {choice1}! | You picked {choice1}! | You picked {choice1}! | You picked {choice1}! | You picked {choice1}! | You picked {choice1}! {choice1}! }
{choice1: banana | bunch of bananas | apple | three apples | pineapple | three pineapple | watermelon | three watermelons |
{choice1_counts: 36 | 12 | 16 | 8 | 12 | 5 | 7 | 3 | 1}
{lockedchoose1: 20 | 80 | 50 | 150 | 80 | 240 | 140 | 420 | 700}
{lockedchoose1: 36 | 12 | 16 | 8 | 12 | 5 | 7 | 3 | 1}
{modifybal:[lockedchoice1]}
